Activities
The Pit
A timed dungeon climbed tier by tier, 150 tiers deep.
What it is
The Pit is a timed dungeon with 150 tiers. It is where glyphs are levelled, where Torment tiers are unlocked, and the usual measure of how far a build can push. The entrance is the Artificer's Obelisk, which stands in both Cerrigar and Temis and also opens The Tower, and your progress is shared across your characters on the same realm.
Unlocking it
On the Eternal realm The Pit opens at level 70. A seasonal character opens it by finishing the Hellish Descent capstone dungeon from Season Rank II. Tiers 1 to 10 are open from the start.
A run
Since Lord of Hatred a run spans five floors. Kill monsters to fill the progress bar, then kill the boss before the 15-minute timer ends. Elites give the most progress. Entry is free: a run costs nothing to open. The boss is drawn from the same pool as The Tower's bosses. If the timer runs out, the tier does not count.
Glyphs
Each clear pays 4 glyph upgrade attempts. You get 1 more for the Survival Mastery objective, which means not dying, and Pit War Plans nodes can add more on top. Glyphs go up to rank 150. The radius grows at ranks 25 and 50, and rank 51 makes the glyph legendary.
Tier milestones
Rewards
Season 15
The Pit is one of the two reputation activities for the Splinter of Hatred, along with Nightmare Dungeons.