Activities
Infernal Hordes
Wave survival, with a choice between every wave.
Getting in
An Infernal Compass opens a run. Compasses drop from bosses, Helltide, Nightmare Dungeons and Whispers, more often at higher Torment. The compass sets how many waves you face and gives the group four revives.
Waves and offers
Each wave lasts 60 seconds. Before the first wave and after each one, you choose one of three Infernal Offers. Every offer pairs a Boon with a Bane, and they stack for the rest of the run.
Burning Aether
Aether is what the run pays in. It comes from Aether Fiends, Aether Lords, Soulspires and Aetheric Masses. Everyone in a group earns and spends their own.
The Fell Council and Bartuc
After the last wave you fight three members of the Fell Council, picked at random. One of them leads as the Council Speaker and hits harder. Before that fight, a group can pay 666 Aether each to face Bartuc instead for better rewards.
Spending your Aether
While levelling
Fleeting Hordes is a shorter version for characters not yet in Torment: four waves and two Council members, opened with a Fleeting Hordes Compass.
Season 15
Infernal Hordes is one of the two reputation activities for the Splinter of Terror, along with Helltide.